Preserving Fisher-Price Pixter

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TLDR

  • Complete reverse engineering, emulation, and preservation of all Fisher-Price Pixter device variants and nearly all cartridge games, documented by Dmitry.GR.

Key Takeaways

  • Pixter Color uses Sharp LH75411 ARM7 SoC with no cache, no MMU, no MPU, no cp15 – every optional feature absent, intentionally cost-reduced.
  • Game cart ROMs contained almost no recognizable ARM/Thumb code; most logic runs inside a custom VM with distinct instruction sets per device variant.
  • ROM extraction required bus-snooping the shared memory bus while suppressing the SoC boot, exploiting the fact that all memories share address/data lines.
  • Four distinct Pixter hardware lines (Classic, Color, Multimedia, 2.0/Plus) each got separate emulators; cross-compatibility between Classic and Color carts was preserved via a bundled adapter.
  • 25 Classic and 32 Color games documented; Wikipedia records corrected; file formats, VM specs, and disassemblers published in appendices.

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