Browser game at clickclickclick.click demonstrates online behavioral profiling through mouse events, with 128 unlockable achievements tied to interaction patterns.
Key Takeaways
The game exposes how click timing, frequency, and movement reveal user identity signals to trackers.
128 achievements act as a taxonomy of detectable behaviors, from hesitation to rapid clicking to automation.
Save state is encoded in a URL fragment, making session persistence transparent and inspectable.
No install required; runs entirely in-browser, making it immediately usable as a teaching or demo tool.
Hacker News Comment Review
Commenters noted the game detects programmatic clicks via console automation and responds with labeled messages like “Bot” or “Such a smart subject,” confirming behavioral fingerprinting logic is live.
A recurring theme: people tolerate surveillance when it feels aggregated and automated, but react with discomfort when a human reviews their individual session recordings, a split with direct product implications for session-replay tools.
Used in at least one university interface programming course to introduce input events as discrete signals, suggesting pedagogical value for onboarding junior devs to event-driven thinking.
Notable Comments
@foxfired: Added session-replay analytics to his own startup, then watched a friend’s session live and accidentally revealed he saw her open DevTools, triggering immediate discomfort.
@Barbing: Dismissing iOS notifications phones home, leaking sleep schedules and app preferences in ways users rarely anticipate.