Cosmology with Geometry Nodes — Blender

· science design ai · Source ↗

TLDR

  • A cosmology PhD student uses Blender Geometry Nodes as a free SIMD computation engine to visualize and process CMB sky maps in real time.

Key Takeaways

  • GeoNodes treats mesh faces/vertices as data storage slots and parallel processing threads, enabling SIMD-style computation without CUDA or compute shaders.
  • HEALPix spheres (equal-area, isolatitude pixelation) serve as the mesh substrate; face attributes store per-pixel CMB temperature data.
  • Attribute projection enables pixelation-preserving map rotation, Doppler aberration simulation, and weak gravitational lensing without manual index bookkeeping.
  • The pipeline produced square sky-patch image datasets for ML training by projecting a sliding plane onto the HEALPix sphere and capturing pixel indices.
  • GeoNodes’ built-in visualizer makes it preferable to CUDA for small-scale algorithm validation where instant visual feedback matters more than raw throughput.

Hacker News Comment Review

  • No substantive HN discussion yet.

Original | Discuss on HN